混合分数边长矩形面积分割
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本示例通过分割和计算单位面积来计算具有混合分数边长的矩形面积。使用网格来探索矩形面积与长度和宽度的关系,适合4-5年级学生。涉及GeoGebra命令:滑块动画、分割、最大值、多边形、序列等。
GeoGebra 命令及参数
Shuffle({{2, 2}, {2, 4}, {4, 2}, {2, 6}, {6, 2}, {3, 3}, {3, 6}, {6, 3}, {4, 4}, {5, 5}}) → m1, {{6, 2}, {2, 6}, {2, 4}, {3, 3}, {6, 3}, {5, 5}, {3, 6}, {4, 4}, {4, 2}, {2, 2}}Shuffle(Sequence[maxInt1]) → integers1, {1, 3, 2}Shuffle(Sequence[maxInt2]) → integers2, {1, 5, 6, 4, 3, 2}Element(m1, Mod[example, Length[m1]] + 1) → DenominatorsShuffle(Sequence[den1 - 1]) → numerators1, {1, 3, 4, 2, 5}Shuffle(Sequence[den2 - 1]) → numerators2, {1}LCM(Denominators) → comonDenMax(KeepIf[IsInteger[comonDen^(2) / kk], kk, Sequence[(num1 * comonDen / den1)]]) → hRecBelowMax(KeepIf[IsInteger[comonDen^(2) / kk], kk, Sequence[(num2 * comonDen / den2)]]) → wRecSidePolygon({(0, maxInt1 + 1 - int1), (0, maxInt1 + 1 - int1 - (hRecBelow * 1 / comonDen)), (wRecBelow / comonDen, maxInt1 + 1 - int1 - (hRecBelow * 1 / comonDen)), (wRecBelow / comonDen, maxInt1 + 1 - int1)}) → RecBelowSequence(Sequence[Translate[RecBelow, Vector[((ii * wRecBelow / comonDen), (jj * ((-hRecBelow)) / comonDen))]], ii, 0, floor((int2 * comonDen / wRecBelow)) - 1], jj, 0, numberOfRowsBelow - 1) → rectanglesBelowTarget, {{}}Length(Flatten[rectanglesBelowTarget]) → numOfRecBelowPolygon({(int2, maxInt1 + 1), (int2, maxInt1 + 1 - hRecSide / comonDen), (int2 + wRecSide / comonDen, maxInt1 + 1 - hRecSide / comonDen), (int2 + wRecSide / comonDen, maxInt1 + 1)}) → RecSideSequence(Sequence[Translate[RecSide, Vector[((jj * wRecSide / comonDen), (ii * ((-hRecSide)) / comonDen))]], ii, 0, floor((int1 * comonDen / hRecSide)) - 1], jj, 0, numberOfColumnsSide - 1) → rectanglesSideTarget, {{}}Length(Flatten[rectanglesSideTarget]) → numOfRecSidePolygon({(0, Max[integers1] + 1), (0, Max[integers1] + 1 - int1 - num1 / den1), (int2 + num2 / den2, Max[integers1] + 1 - int1 - num1 / den1), (int2 + num2 / den2, Max[integers1] + 1)}) → q1Mod(remainder, comonDen^(2)) → lastSquaresTranslate((int2, maxInt1 + 1), Vector[((numberOfColumnsSide * wRecSide / comonDen), (floor((int1 * comonDen / hRecSide)) * ((-hRecSide)) / comonDen))]) → EndPointLZone5Flatten(Sequence[Sequence[Polygon[EndPointLZone5 + (ii / comonDen, jj / comonDen), EndPointLZone5 + ((ii + 1) / comonDen, jj / comonDen), 4], ii, 0, ((x(EndPointRZone5) - x(EndPointLZone5)) * comonDen) - 1], jj, 0, ((y(EndPointRZone5) - y(EndPointLZone5)) * comonDen) - 1]) → Zone5Flatten(Sequence[Sequence[Polygon[EndPointLZone4 + (ii / comonDen, jj / comonDen), EndPointLZone4 + ((ii + 1) / comonDen, jj / comonDen), 4], ii, 0, ((x(EndPointRZone4) - x(EndPointLZone4)) * comonDen) - 1], jj, 0, ((y(EndPointRZone4) - y(EndPointLZone4)) * comonDen) - 1]) → Zone4Flatten(Sequence[Sequence[Polygon[EndPointLZone3 + (ii / comonDen, jj / comonDen), EndPointLZone3 + ((ii + 1) / comonDen, jj / comonDen), 4], ii, 0, ((x(EndPointRZone3) - x(EndPointLZone3)) * comonDen) - 1], jj, 0, ((y(EndPointRZone3) - y(EndPointLZone3)) * comonDen) - 1]) → Zone3Translate((0, maxInt1 + 1 - int1), Vector[((floor((int2 * comonDen / wRecBelow)) * wRecBelow / comonDen), (numberOfRowsBelow * ((-hRecBelow)) / comonDen))]) → EndPointRZone1Flatten(Sequence[Sequence[Polygon[EndPointLZone2 + (ii / comonDen, jj / comonDen), EndPointLZone2 + ((ii + 1) / comonDen, jj / comonDen), 4], ii, 0, ((x(EndPointRZone2) - x(EndPointLZone2)) * comonDen) - 1], jj, 0, ((y(EndPointRZone2) - y(EndPointLZone2)) * comonDen) - 1]) → Zone2Flatten(Sequence[Sequence[Polygon[EndPointLZone1 + (ii / comonDen, jj / comonDen), EndPointLZone1 + ((ii + 1) / comonDen, jj / comonDen), 4], ii, 0, (x(EndPointRZone1) * comonDen) - 1], jj, 0, ((y(EndPointRZone1) - y(EndPointLZone1)) * comonDen) - 1]) → Zone1Join({Zone1, Zone2, Zone3, Zone4, Zone5}) → ZoneAllCorner(5) → AppSizePolygon({CornerUS, CornerUS - (0, 1), CornerUS + (1, -1), CornerUS + (1, 0)}) → unitSquareFlatten(Sequence[Sequence[(ii, maxInt1 + 1 - jj), jj, 0, int1 - 1], ii, 0, int2 - 1]) → TargetPointsUSZip(Translate[unitSquare, Vector[(Min[Max[sliderUS - kk, 0], 1] * Vector[CornerUS, PP])]], PP, TargetPointsUS, kk, Sequence[0, (int1 * int2) - 1]) → MovableUSTranslate(RecBelow, Vector[(0, maxInt1 + 1 - int1), CornerURB]) → RecBelow'Translate(RecSide, Vector[(int2, maxInt1 + 1), CornerURS]) → RecSide'Point(Circle[(0, 5.5), int2 + num2 / den2]) → ASegment((0, maxInt1 + 1.3), (int2 + num2 / den2, maxInt1 + 1.3)) → segmenAboveSegment((-0.3, maxInt1 + 1), (-0.3, maxInt1 + 1 - int1 - num1 / den1)) → segmentSideMidpoint(segmenAbove) → LabelSegAbovePosMidpoint(segmentSide) → LablelSegmentSidePosSequence(Segment[(0, ii), (maxInt2 + 1, ii)], ii, 0, maxInt1 + 1) → GridMHSequence(Segment[(ii, 0), (ii, maxInt1 + 1)], ii, 0, maxInt2 + 1) → GridMVSequence(Segment[(0, ii), (maxInt2 + 1, ii)], ii, 0, maxInt1 + 1, 1 / comonDen) → GridmHSequence(Segment[(ii, 0), (ii, 1 + maxInt1)], ii, 0, maxInt2 + 1, 1 / comonDen) → GridmVFlatten(Sequence[Sequence[Translate[(int2, maxInt1 + 1), Vector[((jj * wRecSide / comonDen), (ii * ((-hRecSide)) / comonDen))]], ii, 0, floor((int1 * comonDen / hRecSide)) - 1], jj, 0, numberOfColumnsSide - 1]) → TargetPointsRecSZip(Translate[RecSide', Vector[(Min[Max[sliderRS - kk, 0], 1] * Vector[CornerURS, PP])]], PP, TargetPointsRecS, kk, Sequence[0, numOfRecSide]) → rectanglesSideMovableFlatten(Sequence[Sequence[Translate[(0, maxInt1 + 1 - int1), Vector[((ii * wRecBelow / comonDen), (jj * ((-hRecBelow)) / comonDen))]], ii, 0, floor((int2 * comonDen / wRecBelow)) - 1], jj, 0, numberOfRowsBelow - 1]) → TargetPointsRecBZip(Translate[RecBelow', Vector[(Min[Max[sliderRB - kk, 0], 1] * Vector[CornerURB, PP])]], PP, TargetPointsRecB, kk, Sequence[0, numOfRecBelow]) → rectanglesBelowMovableSequence(Take[ZoneAll, (ii * comonDen^(2)) + 1, ((ii + 1) * comonDen^(2))], ii, 0, floor(sliderRemainder) - 1) → ZoneAllIntoPartsLast(ZoneAll, sliderLastTiles) → ZoneAllLastMidpoint(Vertex[Element[ZoneAllLast, lastSquares / 2], 1], Vertex[Element[ZoneAllLast, lastSquares / 2], 3]) → Arrow1Text(fracAbove, LabelSegAbovePos, true, true, 0, 1) → fracAbovePlacedSequence(Flatten[Zip[Sequence[Segment[Vertex[pp, ii], Vertex[pp, If[ii ≟ 4, 1, ii + 1]]], ii, 1, 4], pp, If[Length[ZoneAllIntoParts] ≟ 0, MovableUS, Element[ZoneAllIntoParts, jj]]]], jj, 1, Length[ZoneAllIntoParts]) → auxListForZoneAllBlackSequence(Remove[Unique[Element[auxListForZoneAllBlack, ii]], Remove[Element[auxListForZoneAllBlack, ii], Unique[Element[auxListForZoneAllBlack, ii]]]], ii, 1, Length[auxListForZoneAllBlack]) → ZoneAllIntoPartsBlackText(fracSide, LablelSegmentSidePos - (0.4, 0), true, true, 0, 0) → fracSidePlacedTranslate(hGuideline, Vector[(Vector[Corner[4], Corner[1]] / 500 * 24)]) → hGuideline'_{1}Translate(vGuideline, Vector[(Vector[Corner[1], Corner[2]] / 800 * 16)]) → vGuideline'Translate(hGuideline, Vector[(Vector[Corner[4], Corner[1]] / 500 * 24)]) → hGuideline'If(numOfRecSide ≟ 0, 98, 24 + 98 + ((500 * hRecSide / comonDen) * 1 / (y(Cor3) - y(Cor1)))) → yPosSliderUTIf(floor(remainder / comonDen^(2)) ≟ 0, yPosSliderUT, yPosSliderUT + 278 - 203.5) → yPosSliderRA
AI 绘图提示语参考
绘制一个坐标网格,其中包含一个由整数部分和分数部分组成的矩形,其长和宽均为带分数。将矩形划分为若干单位小方格,并进一步细分为更小的分数单位方格。在矩形下方和右侧分别生成两组可移动的小矩形块,用于表示面积的分割。矩形内部的不同区域用不同颜色或阴影区分,并显示分数标签。整体布局包含水平与垂直的网格线,以及用于交互的滑块。
以上提示语为根据原始绘图命令整理而来,仅供参考。