平衡方程
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①本范例演示通过动态交互演示方程平衡的原理;②涉及核心数学概念包括方程平衡、解析几何、函数图像与动态几何变换;③构造要点:使用Sequence、Segment、Point等命令创建几何对象,通过animate_d、balance_x等对象实现动态平衡演示,并利用滑块动画Slider Animation调整参数;④适合高中数学教学,用于理解方程平衡与函数性质。
GeoGebra 命令及参数
Sequence(Segment[Element[balanceCorners, k], Element[balanceCorners, k] + (0, (-3))], k, 1, 2) → balanceChainsSegment(Element[balanceCorners, 1], Element[balanceCorners, 2]) → balancePost_1Segment((-5, -10), (5, -10)) → balancePost_2Segment((0, 0), (0, -10)) → balancePost_3Point(e) → APoint(e) → BPoint(e) → CSequence(Polygon[Element[balanceCorners, k] + (0, (-3)), Element[balanceCorners, k] + (3, (-5.5)), Element[balanceCorners, k] + (3, (-7)), Element[balanceCorners, k] + ((-3), (-7)), Element[balanceCorners, k] + ((-3), (-5.5))], k, 1, 2) → balanceTraysSequence(Circle[(x(Element[balanceCorners, 1]) - 0.4 - (0.7 * Mod[k, 4]), (0.7 * floor(k / 4)) + y(Element[balanceCorners, 1]) - 6.6), 0.3], k, 0, abs(a) - 1) → LeftXBeadsSequence(Circle[(x(Element[balanceCorners, 1]) + 0.4 + (0.4 * Mod[k, 6]), (0.4 * floor(k / 6)) + y(Element[balanceCorners, 1]) - 6.7), 0.175], k, 0, abs(b) - 1) → LeftNumberBeadsSequence(Circle[(x(Element[balanceCorners, 2]) + 0.4 + (0.4 * Mod[k, 6]), (0.4 * floor(k / 6)) + y(Element[balanceCorners, 2]) - 6.7), 0.175], k, 0, abs(d) - 1) → RightNumberBeadsSequence(Circle[(x(Element[balanceCorners, 2]) - 0.4 - (0.7 * Mod[k, 4]), (0.7 * floor(k / 4)) + y(Element[balanceCorners, 2]) - 6.6), 0.3], k, 0, abs(c) - 1) → RightXBeads