Understanding Prisms and Pyramids

Understanding Prisms and Pyramids
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2017-03-29 15:17
This example demonstrates the geometric construction and properties of prisms and pyramids. It involves core math concepts like polygons, vectors, solid geometry, and trigonometry. Key GeoGebra commands used include Vector, Translate, OrthogonalLine, Polygon, Midpoint, Segment, and Mirror. Suitable for high school students and math enthusiasts exploring solid geometry.

GeoGebra Commands & Parameters

  1. Vector(B_1, Z) → w
  2. Vector(B_1, Y) → v
  3. Vector(B_1, X) → u
  4. Translate(A, Vector[(2 * v)]) → A'
  5. Translate(P, Vector[(2 * v)]) → P'
  6. OrthogonalLine(View3D, yAxis) → a_1
  7. OrthogonalLine(View3D, xAxis) → b_1
  8. Polygon(L, K, N, M) → poly1, l, k_1, n, m
  9. Polygon(K, P, Q, N) → poly2, k_2, p, q, n_1
  10. Polygon(L, M, S, R) → poly3, l_1, m_1, s, r
  11. Polygon(N, V, W, M) → poly4, n_2, v_1, w_1, m_2
  12. Polygon(K, T, U, L) → poly5, k_3, t, u_1, l_2
  13. Polygon(B, Q, P, A) → poly6, b_2, q_1, p_1, a_2
  14. Midpoint(R, M) → D
  15. Translate(S, Vector[(-((2 * v)))]) → S'
  16. Segment(S, C) → e
  17. Translate(M, Vector[(-2 * v)]) → M'
  18. Segment(M, E) → f
  19. Segment(E, C) → h
  20. Translate(N, Vector[(-2 * v)]) → N'
  21. Translate(Q, Vector[(-2 * v)]) → Q'_1
  22. Segment(Q, F) → i
  23. Segment(N, G) → j
  24. Segment(G, F) → d_1
  25. Translate(Q, Vector[(-2 * v)]) → Q'_2
  26. Translate(B, Vector[(-2 * v)]) → B'_1
  27. Segment(B, I) → e_1
  28. Segment(I, H) → f_1
  29. Segment(H, Q) → g_1
  30. Translate(K, Vector[(2 * v)]) → K'
  31. Translate(P, Vector[(2 * v)]) → P'_1
  32. Segment(P, J) → h_1
  33. Segment(J, A_1) → i_1
  34. Segment(A_1, K) → j_1
  35. Segment(B, H_1) → s_1
  36. Segment(H_1, C_1) → c
  37. Segment(C_1, A) → r_1
  38. Midpoint(N, P) → D_1
  39. Midpoint(k_1) → F_1
  40. Segment(A, G_1) → t_1
  41. Segment(G_1, I_1) → c_2
  42. Segment(I_1, P) → d_2
  43. Segment(J, K_1) → f_2
  44. Segment(P, L_1) → e_2
  45. Segment(L_1, K_1) → g_2
  46. Segment(M, W) → h_2
  47. Mirror(L_1, F_1) → O_1
  48. Mirror(K_1, F_1) → P_1
  49. Segment(M, M_1) → i_2
  50. Segment(N_1, J_1) → j_2
  51. Segment(J_1, M_1) → p_2
  52. Polygon(M, E, C, S) → poly7, q_2, r_2, s_2, t_2
  53. Polygon(Q, N, G, F) → poly8, q_3, n_3, g_3, f_3
  54. Polygon(B, Q, H, I) → poly9, b_3, q_4, h_3, i_3
  55. Polygon(J, A_1, K, P) → poly10, j_3, a_3, k_4, p_3
  56. Polygon(C_1, A, B, H_1) → poly11, c_3, a_4, b_4, h_4
  57. Polygon(G_1, I_1, P, A) → poly12, g_4, i_4, p_4, a_5
  58. Polygon(K_1, J, P, L_1) → poly13, k_5, j_4, p_5, l_3
  59. Polygon(M, M_1, J_1, N_1) → poly14, m_3, m_4, j_5, n_4