Symmedian Point in Triangles

Symmedian Point in Triangles
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2015-02-23 08:35
This example demonstrates how to construct the symmedian point in a triangle. Key math concepts include symmedians, midpoints, angle bisectors, and intersections. GeoGebra commands used are Polygon, Midpoint, AngularBisector, Segment, Point, Mirror, and Intersect. Suitable for high school geometry education and construction practice.

GeoGebra Commands & Parameters

  1. Polygon(M, N, O) → poly3, o, m_1, n
  2. Midpoint(m_1) → Midpoint''
  3. Midpoint(o) → Midpoint
  4. Midpoint(n) → Midpoint'
  5. Polygon(P, Q, R) → poly4, r, p, q
  6. Midpoint(r) → S
  7. Midpoint(q) → T
  8. Midpoint(p) → U
  9. AngularBisector(P, R, Q) → c_1
  10. AngularBisector(Q, P, R) → d_1
  11. Segment(Q, T) → Median''
  12. Segment(U, P) → Median
  13. Segment(S, R) → Median'
  14. AngularBisector(P, Q, R) → s
  15. Polygon(J, K, L) → poly2, l_1, j_1, k_1
  16. Point(k_1) → W
  17. Segment(W, K) → j
  18. Point(l_1) → G
  19. Segment(G, L) → k
  20. AngularBisector(J, K, L) → a_1
  21. AngularBisector(J, L, K) → b_1
  22. AngularBisector(K, J, L) → e_1
  23. Mirror(W, a_1) → W'
  24. Mirror(K, a_1) → K'
  25. Segment(W', K') → Symmedian
  26. Mirror(J, e_1) → J'
  27. Mirror(G, b_1) → G'
  28. Mirror(L, b_1) → L'
  29. Segment(G', L') → Symmedian'
  30. Midpoint(j_1) → B_1
  31. Segment(J, B_1) → t
  32. Mirror(J, e_1) → J'_3
  33. Mirror(B_1, e_1) → Z
  34. Segment(J'_3, Z) → Symmedian''
  35. Polygon(J_1, K_1, L_1) → poly2_1, l_2, j_2, k_2
  36. Point(k_2) → W_1
  37. Segment(W_1, K_1) → j_3
  38. Point(l_2) → G_1
  39. Segment(G_1, L_1) → k_3
  40. AngularBisector(J_1, K_1, L_1) → a_3
  41. AngularBisector(J_1, L_1, K_1) → b_2
  42. AngularBisector(K_1, J_1, L_1) → e_2
  43. Mirror(W_1, a_3) → W'_1
  44. Mirror(K_1, a_3) → K'_1
  45. Segment(W'_1, K'_1) → Symmedian_1
  46. Mirror(G_1, b_2) → G'_1
  47. Mirror(L_1, b_2) → L'_1
  48. Segment(G'_1, L'_1) → Symmedian'_1
  49. Midpoint(j_2) → B_2
  50. Segment(J_1, B_2) → t_1
  51. Mirror(J_1, e_2) → J'_4
  52. Mirror(B_2, e_2) → Z_1
  53. Segment(J'_4, Z_1) → t'_1
  54. Intersect(l_2, Symmedian'_1) → H
  55. Intersect(k_2, Symmedian_1) → V
  56. Intersect(j_2, t'_1) → A_1
  57. Segment(K_1, V) → f_1
  58. Segment(J_1, A_1) → g_1
  59. Segment(H, L_1) → h_1
  60. Polygon(J_2, K_2, L_2) → poly2_2, l_3, j_4, k_4
  61. Point(k_4) → W_2
  62. Segment(W_2, K_2) → j_5
  63. Point(l_3) → G_2
  64. Segment(G_2, L_2) → k_5
  65. AngularBisector(J_2, K_2, L_2) → a_2
  66. AngularBisector(J_2, L_2, K_2) → b_3
  67. AngularBisector(K_2, J_2, L_2) → e_3
  68. Mirror(W_2, a_2) → W'_2
  69. Mirror(K_2, a_2) → K'_2
  70. Segment(W'_2, K'_2) → Symmedian_2
  71. Mirror(G_2, b_3) → G'_2
  72. Mirror(L_2, b_3) → L'_2
  73. Segment(G'_2, L'_2) → Symmedian'_2
  74. Midpoint(j_4) → B_3
  75. Segment(J_2, B_3) → t_2
  76. Mirror(J_2, e_3) → J'_1
  77. Mirror(B_3, e_3) → Z_2
  78. Segment(J'_1, Z_2) → t'_2
  79. Intersect(l_3, Symmedian'_2) → H_1
  80. Intersect(k_4, Symmedian_2) → V_1
  81. Intersect(j_4, t'_2) → A_2
  82. Segment(K_2, V_1) → f_2
  83. Segment(J_2, A_2) → g_2
  84. Segment(H_1, L_2) → h_2
  85. Intersect(f_2, g_2) → SYMMEDIANPOINT
  86. Polygon(J_3, K_3, L_3) → poly2_3, l_4, j_6, k_6
  87. Point(k_6) → W_3
  88. Segment(W_3, K_3) → j_7
  89. Point(l_4) → G_3
  90. Segment(G_3, L_3) → k_7
  91. AngularBisector(J_3, K_3, L_3) → a_4
  92. AngularBisector(J_3, L_3, K_3) → b_4
  93. AngularBisector(K_3, J_3, L_3) → e_4
  94. Mirror(W_3, a_4) → W'_3
  95. Mirror(K_3, a_4) → K'_3
  96. Segment(W'_3, K'_3) → Symmedian_3
  97. Mirror(G_3, b_4) → G'_3
  98. Mirror(L_3, b_4) → L'_3
  99. Segment(G'_3, L'_3) → Symmedian'_3
  100. Midpoint(j_6) → B_4
  101. Segment(J_3, B_4) → t_3
  102. Mirror(J_3, e_4) → J'_2
  103. Mirror(B_4, e_4) → Z_3
  104. Segment(J'_2, Z_3) → t'_3
  105. Intersect(l_4, Symmedian'_3) → H_2
  106. Intersect(k_6, Symmedian_3) → V_2
  107. Intersect(j_6, t'_3) → A_3
  108. Segment(K_3, V_2) → f_3
  109. Segment(J_3, A_3) → g_3
  110. Segment(H_2, L_3) → h_3
  111. Intersect(f_3, g_3) → SYMMEDIANPOINT'
  112. Midpoint(l_4) → B
  113. Midpoint(k_6) → C
  114. Midpoint(j_6) → D
  115. Segment(K_3, C) → a
  116. Segment(J_3, D) → b
  117. Segment(B, L_3) → c
  118. Intersect(a, b) → CENTROID

AI Drawing Prompt Reference

Draw a triangle with labeled vertices. Find the midpoints and angle bisectors of each side, connect each vertex to the midpoint of the opposite side to form medians, and find the intersections of the angle bisectors with the opposite sides to form angle bisectors. The intersection of the medians is the symmedian point. Draw the symmedian lines from the vertices to the intersections, and highlight the quadrilateral and pentagon formed by the symmedian point and the angle bisector intersections.
The prompt above was compiled from the original drawing commands and is for reference only.