3.3.4.3.4 Tessellation Pattern Dynamic Demo
Loading the math board and drawing, please wait…
In collections
La fábrica de teselados
This GeoGebra applet demonstrates the construction of a 3.3.4.3.4 tessellation pattern, a semi-regular tiling where triangles, squares, and hexagons alternate in a specific sequence. The core mathematical concepts include plane tessellation (tiling) principles, interior angles of regular polygons, and the symmetry of periodic plane patterns. Construction details: Using Translate, Mirror, and Seque
GeoGebra Commands & Parameters
Translate(lista1, t) → tras1Translate(lista2, t) → tras2Circle((0, 0), 4.2) → cMirror(tras1, c) → inv1Mirror(tras2, c) → inv2Corner(1, 1) → Export_1Corner(1, 3) → Export_2Translate(lista3, t) → tras3Mirror(tras3, c) → inv3Translate(lista4, t) → tras4Mirror(tras4, c) → inv4Sequence({random(), random(), random()}, k, 1, númeroListas) → listaAzarSequence(If[oscuro, {1, 1, 1}, {0, 0, 0}], k, 1, númeroListas) → listaBorde