Abschlusstage
Loading the math board and drawing, please wait…
In collections
Kreuztabellen
Abschlusstage is a math example that demonstrates how to use a cross-table to analyze data. The core math concepts involved are statistics and probability. The example uses GeoGebra to create a cross-table and charts to show the students' choices for different activities. It is suitable for 7-8 grade students and is mainly used for teaching statistics and probability.
GeoGebra Commands & Parameters
Sequence(Random[1, 10], i, 1, 10) → randomNumbers, {10, 7, 9, 4, 9, 5, 6, 7, 1, 9}Element(randomNumbers, Mod[questionCount, Length[randomNumbers]] + 1) → randomNumberTextfield(input) → inputBoxTextfield(input021) → InputBox021Textfield(input022) → InputBox022Textfield(input031) → InputBox031Textfield(input032) → InputBox032Textfield(input041) → InputBox041Textfield(input051) → InputBox051Textfield(input061) → InputBox061Textfield(input071) → InputBox071Textfield(input072) → InputBox072Textfield(input073) → InputBox073PolyLine(PosSB01, Corner[txt012, 1] + (0.5, 0), Corner[txt012, 2] + (0.1, 0), Corner[txt012, 3] + (0.1, 0.05), Corner[txt012, 4] + (-0.05, 0.05), Corner[txt012, 1] + (-0.05, 0.5), PosSB01) → sb01SelectedIndex(dropdown101) → index101PolyLine(PosSB02, Corner[txt021, 1] + (0.5, 0), Corner[txt021, 2], Corner[txt021, 3] + (0, 0.05), Corner[txt021, 4] + (-0.05, 0.05), Corner[txt021, 1] + (-0.05, 0.5), PosSB02) → sb02PolyLine(PosSB02, Corner[txt031, 1] + (0.5, 0), Corner[txt031, 2], Corner[txt031, 3] + (0, 0.05), Corner[txt031, 4] + (-0.05, 0.05), Corner[txt031, 1] + (-0.05, 0.5), PosSB02) → sb03PolyLine(PosSB02, Corner[txt061, 1] + (0.5, 0), Corner[txt061, 2], Corner[txt061, 3] + (0, 0.05), Corner[txt061, 4] + (-0.05, 0.05), Corner[txt061, 1] + (-0.05, 0.5), PosSB02) → sb06PolyLine(PosSB02, Corner[txt071, 1] + (0.5, 0), Corner[txt071, 2], Corner[txt071, 3] + (0, 0.05), Corner[txt071, 4] + (-0.05, 0.05), Corner[txt071, 1] + (-0.05, 0.5), PosSB02) → sb07PolyLine(PosSB08, Corner[txt091, 1] + (0.5, 0), Corner[txt091, 2], Corner[txt091, 3] + (0, 0.05), Corner[txt091, 4] + (-0.05, 0.05), Corner[txt091, 1] + (-0.05, 0.5), PosSB08) → sb09If(step ≟ 2, correct021 ∧ correct022, step ≟ 7, correct071 ∧ correct072 ∧ correct073, true, step ≟ 3, correct031 ∧ correct032, step ≟ 4, correct041, step ≟ 5, correct051, step ≟ 6, correct061) → clickableBtnNextIf(step < 7, PosTable + (8.25, -3.6), PosKB + (0, -7.25)) → PosBtnShowSolPolyLine(PosSB02, Corner[txt041, 1] + (0.3, 0), Corner[txt041, 2], Corner[txt041, 3] + (0, 0.05), Corner[txt041, 4] + (-0.05, 0.05), Corner[txt041, 1] + (-0.05, 0.5), PosSB02) → sb04PolyLine(PosSB02, Corner[txt051, 1] + (0.3, 0), Corner[txt051, 2], Corner[txt051, 3] + (0, 0.05), Corner[txt051, 4] + (-0.05, 0.05), Corner[txt051, 1] + (-0.05, 0.5), PosSB02) → sb05PolyLine(PosSB08, Corner[txt101, 2] + (0, 0.5), Corner[txt101, 2] + (0, 0), Corner[txt101, 1] + (-0.05, 0), Corner[txt101, 4] + (-0.05, 0.05), Corner[txt101, 3] + (0, 0.05), Corner[txt101, 2] + (0, 1), PosSB08) → sb10PolyLine(PosSBStart, Corner[txt013, 2] + (0.05, 0.5), Corner[txt013, 2] + (0.05, -0.05), Corner[txt013, 1] + (0, -0.05), Corner[txt013, 4] + (0, 0.05), Corner[txt013, 3] + (0.05, 0.05), Corner[txt013, 2] + (0.05, 1), PosSBStart) → sbStartPolyLine(PosSB08, Corner[txt081, 2] + (0, 0.25), Corner[txt081, 2] + (0, 0), Corner[txt081, 1] + (-0.05, 0), Corner[txt081, 4] + (-0.05, 0.05), Corner[txt081, 3] + (0, 0.05), Corner[txt081, 2] + (0, 0.75), PosSB08) → sb08If(step ≟ 10, correctdd101, true) → clickableBtnNewIf(step ≟ 2, attemptCount021 ≥ 3 ∧ Defined[input021] ∧ (¬correct021) ∨ attemptCount022 ≥ 3 ∧ Defined[input022] ∧ (¬correct022), false, step ≟ 3, attemptCount031 ≥ 3 ∧ Defined[input031] ∧ (¬correct031) ∨ attemptCount032 ≥ 3 ∧ Defined[input032] ∧ (¬correct032), step ≟ 4, attemptCount041 ≥ 3 ∧ (¬correct041), step ≟ 5, attemptCount051 ≥ 3 ∧ (¬correct051), step ≟ 6, attemptCount061 ≥ 3 ∧ (¬correct061)) → showBtnSolution
AI Drawing Prompt Reference
Create a table with 10 random numbers between 1 and 10. Add a dropdown menu to display these numbers. Use text boxes to input students' choices for different activities. Based on the input, draw corresponding bar or pie charts to show students' choices. Finally, add buttons to show the solution or start over.
The prompt above was compiled from the original drawing commands and is for reference only.